March 02 2008
Official Beer Pong Rules
- Basics: Win the game by eliminating all your opponents’ cups. Cups are eliminated by shooting a beer pong ball into the cup.
- Setup: Place 10 cups inside each triangle and fill with liquid to the first line at the bottom of the cup. 2 beer pong balls shot per team (one per teammate)
- First Shooter: The visiting team shoots first. If the Home/Visitor is not clear, flip a coin or rochambeau for it.
- Bouncing: A beer pong ball can be bounced or thrown into the defending team’s cup, if the ball is bounced off the table, even unintentionally and goes into the cup, another cup is eliminated as well. The defending team chooses the extra cup to remove. Bounces off cups, people or objects besides the table that did not intentionally interfere with the ball do not count as a bounce.
- Defending: Once the beer pong ball bounces off any object including the cup, the defending team may swat or block the beer pong ball from going in. If a beer pong ball is swatted or blocked without prior bouncing then the defending team is penalized 1 cup. However, if you knock over a cup at any time, the cup is eliminated. No blowing or fingering allowed. Blocking the view of the cups or tapping the table at any time is prohibited. If a knocked over cup is 1 of 2 successful shots, both cups count however, you do not get the balls back.
- Leaning: Leaning is allowed as long as one foot is on the ground. Your feet must stay behind the table.
- Successful Shots: Successful beer pong ball shots should be left in the cup until the round is over.
- Slo Ball Placement: This is where the defending team moves the beer pong ball of a successful shot to the back of the cup so the next shot bounces off the ball and out of the cup. This is not allowed. Any beer pong balls touched inside of a cup can be removed at the request of the shooting team.
- Comebacks: If the shooting team makes both beer pong balls in two separate cups then both cups are eliminated and the team gets to shoot again.
- The Bomb: If the shooting team makes both shots in the same cup, then a total of 3 cups are eliminated. If one of the shots were bounced in, it will count as 3 total cups and the balls will be returned to the shooting team.
- Re-Rack: Cups may be re-racked when there are exactly 3 or 6 cups left. Example: if you have 7 cups and clear 2 cups in 1 turn you can not re-rack at 5 cups. Re-racks are to be placed at the back of the triangle. You cannot re-rack in the middle of a turn, comebacks don't count as a new turn.?
- Sliders: Any cup that has slid or is tilted out of formation can be fixed at the request of the shooting team.
- Last Cup: When down to one cup and the shooting team clears their cup the defending team gets rebuttal shots.
- The Rebuttal: Rebuttal shots are only offered for the defending team. The rebutting team gets 1 shot per cup left on the table and they must clear all the cups to go into overtime. Upon each cup made, the defending team pulls the cup. Bounces and bombs do not count on rebuttals.
- Overtime: Two rounds of overtime are played with rebuttals, the 3rd round will move to sudden death, NO REBUTTALS. In overtime the table is reset to a 3 cup vs. 3 cup play-off. The team which would have won the game shoots first. Sudden death is 1 shot vs. 1 shot until someone makes it.
- Venue: All house conduct, dress code, and drinking rules are enforced and may vary for each venue. Any team member asked to leave the venue will cause the team to forfeit all games for the day. No refunds will be given.
- Fighting: Any physical confrontations will result in forfeit of game and ejection from league or tournament as well as all future events. No refunds will be given.
- Drinking: Drinking of alcoholic beverages is optional! Please drink responsibly. Do Not Drink and Drive!
League/Tournament Beer Pong Rules
- Time Limit: Matches have a 25 min time limit. Once the 25 mins time limit is reached the team with the most cups eliminated wins, if there are an equal number of cups left at the 25 min time limit, next cup wins. The official will make the call. Normal rebuttal rules apply.
- Start Time: Each team needs to be match ready by 5 mins after schedule start otherwise the team will forfeit the match.
- Overtime: There are an unlimited number of overtime rounds, no sudden death. It counts as a one cup win.
- Reporting: The losing team is responsible for reporting or recording the scores immediately after each match.
- Substitutes: Substitutes are allowed if both teams agree. Substitutes not registered with BeerPongLeagues.com must sign waiver.










